I had a lot of fun playing this. The whole linearity of it (and I don't mean that it's a side scroller, i mean that you don't choose your own weapons) was rather discouraging, but I got by it. It was just very fun, mindless bloodshed. I did, however, dislike the alien stuff... that seemed a little lame to me. I know you need a way to explain the zombies, but come on. I just hate it when a good game is marred by a bad story. No story is better than a bad story.
Still, I played through it, and had fun doing it. So, good job!
I GOTTED DEM ALL, NOW WHAT I DO
seriously, one of the funnier april fool's jokes i've seen.
I should have liked it more
The fatal flaw, for me at least, was the combo system. If you could do it right, you got way more points, but I think the problem was that it clearly wouldnt register a combo if you did the trick before the backflip. If the backflip registered before the trick was finished, it was a combo, but if not, too bad. I guess there's just better motorcycle games out than this. I did appreciate the effort it took to implement the trick system at all. I also found that i would have liked to see ragdoll falls instead of ones where its pre-animated and never different. If I may be a broken record for a second, i also thought the physics left alot to be desired. All in all, a good effort, I voted 3.
This is the coolest flash game ive ever played, i think. The physics are there, the drink combinations are awesome, i'm surprised no one came up with this earlier. It's such a simple concept, yet its so well executed. It feels like an arcade game, and i could tell thats what you were shooting for.
In short, I played through the the tutorial and when i was done, i said "holy shit, i thought that was the whole game!" That really marks brilliance for me. The tut alone was so fun, I wasn't even expecting anything else. Insane.
I know all comparisons are being drawn to guitar hero. I must say this game has good gameplay, and the simple visuals were a nice treat. I'd like to see the fretboard a little longer, however. It was just too stumpy. Also, at some points it seemed like the note maps were a bit foolish, such as high notes moving closer to the first fret than the fifth fret.
Overall, I did appreciate this game's quality, and it seems like you put a lot of effort into it.
I don't see much point for this.
But it looks like you put work into it, and i like that. Plus, it had a nice interface, and thats what made me like it even more.
Fun for a while
It truly is, 2/3 of the levels were fun. But then some levels with bombs would kill you, even if you were just in the relative area of the bomb. I stopped playing before i finished.
i did like it. my strategy was just to spam with fast ground vehicles, which gets you a shitload of money constantly, then you can afford the expensive plane. I saw this in another review, but id have to agree that id like to see the vehicles getting some types of powers. Otherwise, a very nice-looking and good game.
Really awesome, i love playing the TD games on warcraft 3, but my computer slows down due to a ton of spawn enemies. This game was really fun, and the graphics were simple but slick. I could only suggest adding more towers, or more upgrades. This type of defense game is my favorite, and seeing it pulled off in flash form is impressive. Great job.
It was convenient
I came looking for a flash calculator, because my windows one didnt have a square route (root?) button. This one was really good in that it had that, but I noticed some things missing. It should have had some beeps when you hit the buttons, to make it a bit more satisfying, and you didnt have to keep looking at the display to know if you missed a number. Also, the numbers should have been in digital clock fashion, you know, like a typical calculator. And I could have used some parentheses buttons.
All in all, though, I got what I was looking for. Good job.
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